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JIGOKU KISETSUKAN: SENSE OF THE SEASON


In a world similar to ours, Tenshi, a natural deity, is searching for the source of evil that is disrupting the natural balance of the planet. Will Tenshi and weird bunch of girls she is going to encounter on her journey find the origin of the menace and end the threat?

Jigoku Kisetsukan: Sense of the Season is a vertically scrolling shooter focused on bullet hell, made by indie developer Emad and was released on May 2015 as a freeware. Jigoku Kisetsukan is heavily inspired by Touhou Project which emphasizing in bullet memorisation and dodging skill. With it’s focus on shoujo characters, Jigoku Kisetsukan provides six playable characters with different style. The main character is Tenshi, the minor deity whose role is almost identical to Reimu Hakurei. Tenshi is an immortal spirit akin to nature who lives to protect the natural balance from anything that endangers it. The only thing that distinguishes Jigoku Kisetsukan from Touhou is pixel art graphics, chip tune musics and 18 game achievements.

Player starts the game with Tenshi, and another character can be unlocked once beating their stage. Each character has different reason and explained from character biography and few dialogues. The game features five stages and four difficultiy levels – easy, normal, hard and hell – with each one being harder than the previous one. However, the difficulty is quite high even in the easy mode, but still reasonable. The game gives player some time to build up lives before challenging the higher stage. Certain stage has some fog effect that reduces visibilty. While this could be a nice gimmick, it could distract player’s visibility and  hitbox.


Similar to Touhou, the player’s bullet power increases on a linear scale as player collect power-ups dropped by enemies, and eventually maxes out. Player can also collect green scroll to earn extra lives, purple scroll to earn extra bomb, and blue scroll to earn extra points. By pressing shift button the player can use “focus”, which slows down the player's movement, makes the collision box visible and create more powerful attack. By moving character to the top of the screen, will allows player to collect all visible scrolls on screen. Aura attack or bomb will destroy most enemies, cancel their bullets, grants invincibility for a few seconds and automatically collect scrolls dropped. If player manages defeat a boss without getting hit, extra drops and points based on how time was left will be obtained.

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