Twin Tiger Shark is one of the earliest game developed by Wide Pixel Games, a biplane shooter inspired by the era of the 80’s and 90’s classic. Twin Tiger Shark clearly influenced by Taito and Toaplan’s classic such as Twin Cobra, Twin Hawk and Friking Shark. As a well made title, Twin Tiger Shark formerly released on Ouya and Xbox 360, and it can be purchased at very affordable price. The PC version basically available for free, though players are encouraged to make a donation to the developer.
Twin Tiger Shark contains all the core ingredients that make a shooter genre so addictive. Playing as a colourful red biplane, player’s mission is simply to battle against hordes of enemies from one runway to the next. There’s no back story. The ship has two weapon types; a standard shot and limited smart bombs with a modest blast radius. While the bomb doesn’t clear the screen entirely enemies, anything caught in its wake is generally destroyed. Power-ups dropped by certain enemies come in red or blue, representing player’s main shot; a straight ahead shot or spread gun. The best power-up comes in the form of ally planes, who create a formation around player, adding temporary shield and more firepower. Points are collected in the form of stars from destroyed enemies, vehicles or buildings.
Player fly across forest, beach, port, open sea and will encounter enemies from all direction – ground, sea and air. Naturally, there is a large boss waiting at the end of each stage. The bosses reveal futuristic technology with hefty life bar and multiple projectiles to fire. Finishing the first level feels like an achievement, but the difficulty soon ramps up. Similar to Raiden, when players dies they restarting a little way back from the last point rather than respawning. There are six stages, and with no continues once all lives have been expended, the game requires much practice. With all those features, Twin Tiger Shark is highly recommended not only for seasoned player but also novice.
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